projects
. DATAG2.02
DATAG2.02
- An intuitive interaction
With the aim of providing a more intuitive and physical interaction with
systems and machines, the project DATAG2.02 explores a new mode of
human-machine interaction. DATAG2.02 consist an artificial gadget kept in
the real world. The user will use this glove like gadget to interact with
objects and perform the desired action in the virtual world. The user's
actions are mapped by the gadget and the virtual world experiences the
changes done by user as well. The overall goal of the project was to explore
the novel way to interact with virtual worlds and systems with
inaccessibility, like a robo on moon or a crane hand lifting huge rocks. I
won award at India level Open Hardware Contest for DATAG2.02. It is also
awarded at Ingenium2002 for its innovative perspective.