projects . DATAG2.02


DATAG2.02 - An intuitive interaction


With the aim of providing a more intuitive and physical interaction with systems and machines, the project DATAG2.02 explores a new mode of human-machine interaction. DATAG2.02 consist an artificial gadget kept in the real world. The user will use this glove like gadget to interact with objects and perform the desired action in the virtual world. The user's actions are mapped by the gadget and the virtual world experiences the changes done by user as well. The overall goal of the project was to explore the novel way to interact with virtual worlds and systems with inaccessibility, like a robo on moon or a crane hand lifting huge rocks. I won award at India level Open Hardware Contest for DATAG2.02. It is also awarded at Ingenium2002 for its innovative perspective.